NNG UX Atlas Technical Specifications

Supported Platforms

Supported Hardware

Platform agnostic, UX Atlas supports a wide range of embedded hardware. Some of the most popular are:

  • Intel Atom
  • NXP/Freescale i.MX6/i.MX8
  • Qualcomm Snapdragon family
  • Rasberry PI (Zero, 1,2, 3, and 4)
  • Renesas R-Car H3/M3/D3, H2/M2, D1H

Supported Operating Systems

NNG UX Atlas runs on these operating systems:

  • Android
  • iOS
  • Linux
  • MacOS
  • Windows

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System Requirements

These are the minimum system requirements for developing with NNG UX Atlas:

Atlas Studio:

  • On a PC: 64-bit Windows 10 Anniversary Update (version 1607) or newer
  • On a Mac: macOS 10.14 (Mojave) - Will be changed to 10.15 (Catalina) soon.
  • 8 GB of free disk space
  • 4 GB of RAM (8 GB recommended)
  • Graphics card compatible with OpenGL 3.3 or later and graphics card drivers no more than 12 months old
  • Support for OpenGL ES 2.0 or higher
  • C++ 98 TR1 compiler

Supported File Formats


  • .png, including alpha channel
  • .psd
  • .dds, can contain cubemaps, mipmaps, or both
  • .bmp, .gif, .ico, .iff, .jng, .jpg, .jpeg, .jif, .mng, .pcx, .pgm, .ppm, .pfm, .pict, .ras, .tiff, .tif


NNG UX Atlas support all formats AutoDesk Maya can import:

  • Adobe Illustrator
  • Audio
  • EPS
  • FBX
  • Image
  • Maya ASCII
  • Maya Binary
  • Maya LT
  • OBJ


  • TrueType
  • OpenType
  • Bitmap

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